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Fundamentals of Math and Physics for Game Programmers ¦ Stahler ¦ 1st Edition
Question List for "Fundamentals of Math and Physics for Game Programmers"
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Physics
»
To complete the conservation of energy equation, add __________ kinetic energy to each side.
Started by
swpotter12
334
Oct 14, 2019
Physics
»
__________ measures an objects resistance to motion.
Started by
Sportsfan2111
315
Oct 14, 2019
Physics
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__________ velocity and acceleration are the same for all points on a fixed object.
Started by
bobthebuilder
361
Oct 14, 2019
Physics
»
Average __________ is the rate of change of the angular displacement.
Started by
bclement10
330
Oct 14, 2019
Physics
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You are coding a game which simulates bumper cars at an amusement park. One car hits another on the ...
Started by
Shelles
266
Oct 14, 2019
Physics
»
You give your nephew a push on his Sit-n-Spin, which delivers an angular acceleration of 11 rad/s. ...
Started by
SO00
310
Oct 14, 2019
Physics
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A childs spinning toy hits its top angular velocity of 23rad/s, and then starts to slow down at a ...
Started by
student77
289
Oct 14, 2019
Physics
»
You are building a watermelon catapult for a school festival. The catapult arm is 1.5 m long, and a ...
Started by
jman1234
339
Oct 14, 2019
Physics
»
If a music compact disc completes 4000 revolutions per minute, what is its angular velocity in rad/s?
Started by
dejastew
259
Oct 14, 2019
Physics
»
On the figure above, if r=3 cm and s=6 cm, what is the angular displacement ()?
Started by
cartlidgeashley
324
Oct 14, 2019
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