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Fundamentals of Math and Physics for Game Programmers ¦ Stahler ¦ 1st Edition
Question List for "Fundamentals of Math and Physics for Game Programmers"
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Physics
»
The normal force is always __________ to the surface that an object is on.
Started by
vicky
42
Oct 14, 2019
Physics
»
If an object in your game has a mass of 75 kg, its weight in pounds is:
Started by
Beheh
115
Oct 14, 2019
Physics
»
In projectile motion, the horizontal __________ does not change.
Started by
darbym82
43
Oct 14, 2019
Physics
»
To find displacement in 2D or 3D, it is necessary to subtract two __________.
Started by
erika
69
Oct 14, 2019
Physics
»
The character in your game is being chased by a hungry pack of wolves. He comes to the edge of a ...
Started by
LaDunn
29
Oct 14, 2019
Physics
»
You and your brother are playing pseudo air hockey on the kitchen table, using your hands as paddles ...
Started by
jparksx
79
Oct 14, 2019
Physics
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In projectile motion, the horizontal component of the velocity is __________.
Started by
SO00
91
Oct 14, 2019
Physics
»
The acceleration of an object that goes from 50 m/s @ 60 to 75 m/s @ 45 in 5 seconds is:
Started by
dbose
44
Oct 14, 2019
Physics
»
To calculate instantaneous velocity, the limit notation means to keep recalculating the average ...
Started by
stevenposner
73
Oct 14, 2019
Physics
»
A __________ is the rate of change of a quantity at the time the interval shrinks to an instant.
Started by
nmorano1
48
Oct 14, 2019
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