Question List for "Fundamentals of Math and Physics for Game Programmers"

  Topics Views Last post
Physics » Joe runs 578 meters on Monday and 2.4 kilometers on Tuesday. What is the total number of meters that he runs? New
Started by imanialler
78 Oct 14, 2019
Physics » All of the units in the metric system represent powers of: New
Started by ssal
59 Oct 14, 2019
Physics » To convert OpenGL format to DirectX, remember that when working with matrices A and B, AB=__________. New
Started by lindiwe
100 Oct 14, 2019
Physics » The method of using a matrix equation to rotate objects is called __________. New
Started by melina_rosy
71 Oct 14, 2019
Physics » For matrix multiplication, the __________ is always the first matrix on the right-hand side of the ... New
Started by londonang
144 Oct 14, 2019
Physics » A triangle has vertices at A(50,40), B(100,40) and C(75,200), and center point at (75,93). You want ... New
Started by newyorker26
1,005 Oct 14, 2019
Physics » When constructing a combo matrix to move an object, in what order must you set up the matrix? New
Started by a0266361136
259 Oct 14, 2019
Physics » You want to rotate a triangle 120 around the z-axis. The triangle has vertices at A(100,0,-50), ... New
Started by itsmyluck
1,069 Oct 14, 2019
Physics » The rotation matrix makes objects appear to be orbiting about the: New
Started by abc
142 Oct 14, 2019
Physics » Which of the following will uniformly scale 3D objects 4 times larger? New
Started by Alygatorr01285
86 Oct 14, 2019