When using games, students
a) should discover the instructional goals.
b) understand the rules and procedures.
c) learn to be patient until their turn
d) move quickly to other activities when the game is over.
Question 2
Which of the following is an example of using a discovery instructional method?
a) Debating the issues involved in controlling the rate of teenage pregnancy
b) Dissecting a cow's eye to identify the relationship between the lens and retina
c) Using an audio tape that explains the rules of how to play a game involving the identification of countries and
cultures of the world.
d) Using overhead transparencies to demonstrate how the computer network system is connected.