Author Question: Which of the following describes James Gee's views about online games as educational tools? a. ... (Read 53 times)

madam-professor

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Which of the following describes James Gee's views about online games as educational tools?
 
  a. Students connect academic concepts to issues and puzzles they care about solving.
  b. Students learn the value of competing for points and earning tangible rewards for their efforts.
  c. Students receive preparation for careers in math and science fields.
  d. Students learn how to play games on their own without help from other players.

Question 2

Of the software components currently in the basic software suite, this is the one that makes it feasible for teachers and students to pose what if questions and to answer them quickly and easily.
 
  What will be an ideal response?


zoeyesther

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Answer to Question 1

A

Answer to Question 2

spreadsheet



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