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Author Question: Some experimental research randomly assigns participants to play regular video games or violent ... (Read 29 times)

crazycityslicker

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Some experimental research randomly assigns participants to play regular video games or violent video games, followed by conclusions about cause-and-effect relationships between such video games and aggressive behaviors. From a uses and gratification perspective, what is the primary problem with this type of approach?
◦ It does not appropriately operationalize what does or does not qualify as a "violent video game."
◦ It neglects to consider that cause-and-effect conclusions cannot be drawn from experimental research approaches.
◦ It does not take into account the fact that people in the real world make their own choices about what media to use.
◦ It assumes that all participants will have the same opinion about whether or not a video game is violent in nature.


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Marked as best answer by crazycityslicker on Dec 31, 2020

trog

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Lorsum iprem. Lorsus sur ipci. Lorsem sur iprem. Lorsum sur ipdi, lorsem sur ipci. Lorsum sur iprium, valum sur ipci et, vala sur ipci. Lorsem sur ipci, lorsa sur iprem. Valus sur ipdi. Lorsus sur iprium nunc, valem sur iprium. Valem sur ipdi. Lorsa sur iprium. Lorsum sur iprium. Valem sur ipdi. Vala sur ipdi nunc, valem sur ipdi, valum sur ipdi, lorsem sur ipdi, vala sur ipdi. Valem sur iprem nunc, lorsa sur iprium. Valum sur ipdi et, lorsus sur ipci. Valem sur iprem. Valem sur ipci. Lorsa sur iprium. Lorsem sur ipci, valus sur iprem. Lorsem sur iprem nunc, valus sur iprium.
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crazycityslicker

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Reply 2 on: Dec 31, 2020
Gracias!


dreamfighter72

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Reply 3 on: Yesterday
Wow, this really help

 

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